![]() ![]() MulticlassingMulticlassing allows you to gain levels in multiple classes. Consult the information in your character’s class description to see what other improvements you gain at each level. The Character Advancement table summarizes the XP you need to advance in levels from level 1 through level 20, and the proficiency bonus for a character of that level. His hit point maximum then increases by 8. For example, if your 7th-level fighter has a Constitution score of 17, when he reaches 8th level, he increases his Constitution score from 17 to 18, thus increasing his Constitution modifier from +3 to +4. When your Constitution modifier increases by 1, your hit point maximum increases by 1 for each level you have attained. Alternatively, you can use the fixed value shown in your class entry, which is the average result of the die roll (rounded up). Roll that Hit Die, add your Constitution modifier to the roll, and add the total to your hit point maximum. In addition, every character’s proficiency bonus increases at certain levels.Įach time you gain a level, you gain 1 additional Hit Die. You can’t increase an ability score above 20. Some of these features allow you to increase your Ability Scores, either increasing two scores by 1 each or increasing one score by 2. When your character gains a level, his or her class often grants additional features, as detailed in the class description. This advancement is called gaining a level. A character who reaches a specified experience point total advances in capability. Beyond 1st LevelAs your character goes on adventures and overcomes challenges, he or she gains experience, represented by experience points.
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